FBX export from 3ds Max appears triangulated in 3ds Max and Maya | 3ds Max 2021 | Autodesk Knowledge Network
![unity3d - Ther axis of Imported FBX from 3ds Max into Uity 3D is not matching because of which object is not moving desired direction - Stack Overflow unity3d - Ther axis of Imported FBX from 3ds Max into Uity 3D is not matching because of which object is not moving desired direction - Stack Overflow](https://i.stack.imgur.com/qjbWY.png)
unity3d - Ther axis of Imported FBX from 3ds Max into Uity 3D is not matching because of which object is not moving desired direction - Stack Overflow
![unity3d - Ther axis of Imported FBX from 3ds Max into Uity 3D is not matching because of which object is not moving desired direction - Stack Overflow unity3d - Ther axis of Imported FBX from 3ds Max into Uity 3D is not matching because of which object is not moving desired direction - Stack Overflow](https://i.stack.imgur.com/hNxsZ.png)